horror

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As Per His Decree

Facilitator: 
Manuel

This winter is longer than any other before and some fear it will last much longer. King Ambrose has decreed to explore the mountains adjacent to the capitol to map new access to an old indigenous coal mine. You are part of this underground expedition.

Mountain Resonance is a soon to be released game developed in Aotearoa.
It combines the desperation and horror of the Mothership® RPG/Panic Engine™ with the aesthetics of 1930s alpine mountaineering. If you want to experience horror and attritional spelunking, this is your game.

Content warnings: Claustrophobia, loss of agency, colonialism, racism, character death, hypothermia

System: 
Mountain Resonance

Between Kings and Brothers

Facilitator: 
Manuel

There will be a new king in the mountains to the east. To appease the soon-to-be self-crowned King Ambrose a gift is to be delivered. You have been chosen to traverse the mountains at the border and deliver the gift, from one king to another, from one brother to another.

Mountain Resonance is a soon to be released game developed in Aotearoa.
It combines the desperation and horror of the Mothership® RPG/Panic Engine™ with the aesthetics of 1930s alpine mountaineering. If you want to experience horror and attritional mountaineering, this is your game.

Content warnings: Body Horror, loss of agency, colonialism, racism, character death, hypothermia

System: 
Mountain Resonance

Band of Blades

Facilitator: 
Mel Duncan

The Legion is in retreat following a failed battle against the armies of the undead. You are a member of the Legion, your bonds to one another forged in the dark by bone and blood.

Now you have have reached Talgon Forest, which grows more mystical by the day. The Panyar brought a cutting from their Heart Tree a few hundred years ago and now the paths and trees are becoming prone to shifting. A sacred site to the Horned One is hidden here too, and she has great power to offer you. Talgon Forest is one of the most pristine places left in Aldermark, but that does not make it safe. The forest does not care for intruders, and the Legion are only marginally better than their undead counterparts in the eyes of those things that call the forest home.

When the Chosen of the Moon Goddess Nyx faced the undead Cinder King, he Broke her, as he has Broken so many of the Chosen. The moon shattered and fell from the sky. A huge fragment of it lies in the Talgon Forest, and such a powerful and holy relic would be invaluable in the war.

Put a team together, choose your unit, and go and fetch it.

System: 
Forged in the Dark

70s Horror Movie Descendants go to College!

Facilitator: 
Jamie Sands

A reboot of the wildly popular* game from several years ago.

It's the first day of college and you're moving into a shared apartment in a dormitory with people you don't even know!
Sure, you have your secrets, but you can absolutely start afresh and no one has to know you're not a normal kid raised in a normal suburban house. Maybe you're the antichrist, maybe you have psychic powers, maybe you have weird abilities others would freak out about, but not to fear! You're in university now, it'll be totally fine.

You're the Gen Z progeny of some people who had wild adventures in the 1970s. Fans of films like The Wicker Man, The Omen, Carrie, Halloween, Rosemary's Baby and so on will have a blast.

Using the Monster of the Week system, this motley crew of misfits will face a bizarre mystery that blends modern horror with something a little more camp and classic.

(*Wildness of popularity may be exaggerated)

System: 
Monster of the Week

The Dain Wedding

Facilitator: 
Alasdair Sinclair

This is a pulp-horror game set in the 1920s. It starts at a wedding, where the player characters are members of the Continental Detective Agency tasked with ensuring that the proceedings aren't disrupted by thieves after the gifts, or bootleggers upset that they weren't tapped to provide the necessaries, or that kind of thing. Cards on the table - obviously something occurs which needs a heroic bunch to wade in and solve problems. This game won't be in a Cthulhu-adjacent horror space, but there will be some combination of cultists, demons, zombies, and gangsters between the happy couple and their happy ending.

Outgunned is a pretty fast-paced game engine with a minimum of fussy rules to get in the way of the story. In the story design I've aimed to keep the options open for the players once the story kicks off, but there is a kind of logical end-point aka victory condition that means it's not a truly free-form experience.

System: 
Outgunned

Los Hobos and the Wolves of Carcosa

Facilitator: 
Tigger

February of 1935 – It's the height of the Great Depression, and a group of hobos agree to transport a mysterious package from the US to Mexico, unaware that they're being hunted by a horde of preternatural wolves, a tenacious detective, a maniacal luchador, sinister fishmen, a fanatical carny, and a seductive snake woman cultist, each with their own deadly intentions.
As they traverse the unforgiving landscape of Baja California, nerves are tested, blood is spilled, and survival becomes the only law in this pulse-pounding scenario that dumps the characters into a meat grinder of horror, madness, and thrilling grindhouse action!
Described as a Coen Brothers movie, directed by Tarantino, with effects by Tom Savini, based on a story by Lovecraft.
Content warning - this is intended as a game for mature players familiar with grind house action.
The scenario may contain situations, scenes and imagery that some players may find intense.

System: 
Call of Cthulhu

Down Darker Trails - Hell's Peak

Facilitator: 
Tigger

In the summer of 1877, a trio of gruesome murders are committed in the mining town of Hell's Peak, Colorado. The locals are blaming a strange pioneer caravan that passed through the town, but your players may discover that more sinister things are afoot...
Saddle up! Get yourself a posse together and have a look-see what’s over that hill. There’s strange rumors coming in from the whisperin’ desert. You’d best put a round in that iron and make haste!
Down Darker Trails is a setting for Call of Cthulhu—the American West of the late 19th century. The era of gold rushes, outlaws and lawmen.
Start the weekend with a bang!
Down these dark trails the taint of the Cthulhu Mythos stirs, ready to lure the unwary and tempt the power hungry with whispered secrets of cosmic knowledge. This is a West of hidden worlds, lost treasures and cities, dubious deals and unsavory alliances. A land filled with beauty, mystery, terror and wild adventure!

Pregenerated characters provided.
Strong content warning - violence, gore, horror, cowboy accents.

If you climb in the saddle, be ready for the ride.

Day Zero - Avalon's Dead Air

Facilitator: 
Baz/Zak (Glock-9mm)

The End of the World

The End of the World stands out from other RPGs for a few key reasons, most notably the unique approach to Player Characters (PCs). Unlike traditional RPGs where you embody heroic or anti-heroic figures with extraordinary abilities in sci-fi, fantasy, or fictional genres, The End of the World takes a more personal twist. The PCs aren’t just characters you create—they’re based on you.

Essentially, your character becomes a fictionalized version of yourself, and the game world mirrors your real world rather than a far-off realm or alternate universe. (Of course, if you'd prefer not to play as yourself, that’s completely fine—you can still participate by playing as someone you know instead.)

Day Zero - Avalon's Dead Air

It’s a typical sunny day in Wellington, New Zealand. The U.S. election has just concluded, with the President being sworn in amid a backdrop of global political instability and rising national unemployment. Still, as the saying goes, "You can’t beat Wellington on a good day!"

It’s Friday afternoon, and you and your close friends have been invited to the renowned Avalon TV Studios in Lower Hutt. You’re being interviewed about the gaming industry—its current state and where you think it’s headed. Just off-camera, the next group waits their turn with the charismatic TV host, while the faint hum of activity from nearby sound booths hints at other productions in full swing.

Everything seems perfect, almost too perfect… or is it?

System: 
The End of the World

The Darkness has Come... To Wellington!

Facilitator: 
Shaun Garea

It has been ten days since the world went dark; the sun is gone, the stars are gone, and now only darkness remains.
Then, five days ago: THEY came!

You are at Wellington airport, along with a host of other people. The terminal has become an emergency center, at least it had until people started disappearing... disappearing in the dark. Now people are scattering and the backup power is dwindling. News on the shortwave radio (the only comms still working) has talked of evacuations in the harbor, you have also heard of strange things being sighted in the city itself. Will you hunker down and wait for help? Go for evac? Or investigate the city?
Whatever you do though, just remember to STAY IN THE LIGHT.

Ten Candles is a tragic horror game where every player knows that their character will die by the end of the session but the characters themselves still hold on to hope for their survival!

This game will feature mood lighting, LED candles, and atmospheric music.

No dice or pens needed. All materials provided. Character creation is part of the session.

Content Warnings:
Horror, violence, (potentially graphic) death.

System: 
Ten Candles

Vaesen

Facilitator: 
Janell Vaughn

This is a game of Vaesen which a Nordic horror role-play heavy game based in a mythical Scandinavia. You are one of the few that have the sight or the ability to see the mythical spirits & creatures (vaesen) that roam the Scandinavian countryside displaced by the industrial revolution. The change that the 19th century of this fictional land has brought changes to the society and culture and most importantly has changed the relationship between humans and vaesen resulting in increasing strained interactions.

You have been asked to help reestablish the society and today you have received a missive to help solve why Vaesen have been interfering with humans in the far north…

System: 
Year Zero
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