LARP

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LARP: The Company of Devils

Facilitator: 
Sarah Albom

A group of soldiers on the losing side of the war band together out of desperation rather than any liking for each other and attempt to escape their now occupied country. They travel for days, weeks, through the rain and the mud, heading for the nearest border. They survive on meagre supplies scavenged from burnt out farm buildings and old encampments. Progress is slow - they constantly have to hide and double back and wait to avoid enemy patrols. Finally they reach the mountain range that marks the border and begin their treacherous climb.

Deep in the mountains, they find something.

A game for 5 players. Recommended rating 16+. This will be a heavy roleplay game, with antagonism and possible phys-repped conflict. Casting will occur on the day, no costuming required.

Murder at Hamilton House

Facilitator: 
Kirsten

It's 1938 and Lady Stockwell Hamilton has invited you to a rather cosy weekend gathering at her country estate in the Cotswolds. The guest list is a bit eclectic to say the least. Lords, Ladies, American ne’er do wells, and you can be assured there’s definitely a murderer….

Myths and Monsters #1 Monsters' Ball

Facilitator: 
Kirsten

Step into a world where monsters rule and murder is the ultimate power play.
Myths & Monsters #1: Monster’s Ball is a live-action murder mystery set in a seductive, dangerous realm of Vampires, Fae, Lycans, Gargoyles, and Ghouls. As tensions rise between rival courts and forbidden desires, corruption and ambition erupt into murder.
Play a bold Queen, a rebellious Fae Prince, or a dangerously seductive monster and shape the story through intrigue, alliances, and betrayal. If you love spicy fae romance, dark fantasy, and immersive role-play, this is your chance to dress up, dive deep, and embrace the monster within.

LARP double feature: GIANT CRAB MONSTER and REVIEWING STAND

Facilitator: 
Tim Oliver

These are two small LARPs by Jason Morningstar (also known for Fiasco/Winterhorn/Juggernaut) - they both take 6 players and take less than an hour, so we'll do two in a row!

Neither game requires advance prep, costuming, or any knowledge of system, but you're welcome to fancy up if you feel like it.

REVIEWING STAND: It's a parade! You are all important figures in the utterly patriotic nation of Tauberg-Nassenau, and you are stuck in a reviewing stand waving at the troops during a formal parade. Toasts! Anthems! Speeches! Being dignified representatives of the elite! Secret agendas! This game has a fixed soundtrack for the entire game period to keep you *in the mood*.

GIANT CRAB MONSTER: Yeah, that's about it, a giant crab monster is headed towards your town and it must be stopped. As Prominent Citizens, you're the only ones who can do something about it. But what?

System: 
freeform / light larp

Another one bites the Crust (larp)

Facilitator: 
Nik C

A producer has drawn the best living TV food personalities to make an “ultimate showdown” of tv food related personalities. Some are new, some are old hands - but will they band together against the toxic forces of reality tv or boil over in the pressure cooker of life in the public eye?

Who will end up on the chopping block? Who will get their own better and brighter TV deal? What scandals will sink their chances faster than a souffle?

Warning:swearing, adult themes, and spray on whipped cream. Written by someone who learned everything about the fine art of cuisine from TV.

System: 
larp

LARP: Stella Somnia

Facilitator: 
Sarah Daymond

You, dear one, are a student of the greatest spiritualist who has ever lived.
Under your master's tutelage, you have learned how to travel the roads of the heavens and open your heart to the voices of the dead.
You have witnessed the darkest secrets of the rich and powerful.
You have been a herald of the lost and a comfort to the found.
However, your talent has made you bitter. You squabble with your fellow students in a vain attempt to come first in your master's eyes.
Tonight you will prove that you are the best of your master's students, or you will lose yourself in the trying.

In short: it’s Mean Girls: the LARP, but with seances and astral projection instead of parties and burn books.

System: 
LARP

Empty Vessels: Inheritance

Facilitator: 
Sarah D

There’s talk of good tidings ahead. A celebration, they’re calling it. The dawn of a new era. The birth of an heir.

Officially, the Young Emperor has no spouse and no recognised heir. That has not stopped the people of the Verdelline Empire from spreading rumours about him and the good Lady Stolas, one of his most trusted advisors, as she is soon to have a child. Many people would point out that there is no evidence of any dalliance between the two, but what good is a wet blanket in the face of a juicy scandal?

Of course, there are more important things for people to worry about than whether or not some young man with a nice chair is about to become a father.

The past year and a half has been fraught with tension, with politics being less and less a matter of talking or warfare and more a matter of making one’s enemies simply… disappear. The air is thick with blood and magic, but only if you know where to look.

And, even so, the Young Emperor wishes to make a show of peace. He says he wishes to welcome the child of Lady Stolas into the world with a party like no other. He says he wishes to see better days ahead. Those wishes might just come true— if his enemies don’t come for him first.

Empty Vessels: Inheritance is a Renaissance-themed high-fantasy, high-intrigue game set in the world of Empty Vessels. It takes place one and a half years after the events of EV: Omens, but no prior knowledge is required to play.

System: 
LARP

LARP: Tomb-Priestesses of the Nameless Dead

Facilitator: 
Rachel Hanover-O'Connor

Written by J Walton.

Partly inspired by Ursula K. Le Guin’s fantasy novel, The Tombs of Atuan (1971), this is a live-action game for 6-10 players, exploring sporadic events in the lives of a group of priestesses charged with serving dead spirits—spirits that are nameless, ancient, and often hostile.

The players will take turns portraying either the priestesses or the Nameless Dead in a series of scenes that are chronological but not clearly located in time. Moments, days, months, or years may pass between scenes. There is also no fixed ending to the game, so things continue in a cyclical pattern—even including characters dying or leaving the sisterhood and new characters being inducted as members—unless the characters themselves decide to break that pattern.

This is a ready to play game, and characters will be selected during the game. Recommended costume is "something black", and a black shawl or formless robe would be ideal (bring extras if you can). Markers for the dead will be provided.

System: 
LARP

Half A Million Dollars In A Grocery Bag (A LARP-style Fiasco)

Facilitator: 
Rachel Hanover-O'Connor

A stack of one hundred greasy street-worn bills, American, takes up 6.89 cubic inches, or 112 milliliters. A paper bag, like the one you get your groceries packed in or like the one you are looking at right now, holds 1,428 cubic inches, or just north of 23 liters. That’s 207.25 stacks of cash if you filled it with mathematical perfection, which its previous owner clearly did not, but close enough. And if each stack was composed of 100 twenty dollar bills, the contents of the bag you are touching with such tender longing would be worth four hundred thousand of somebody else’s dollars, give or take. But there are some stacks of hundreds mixed in, and the bag you are holding lovingly in your arms isn’t full-full, so it all evens out at half a million dollars like somebody planned it.

Because somebody did. And chances are they are going to miss their grocery bag as much as you love it.

We will be playing this Fiasco Playset (by Jason Morningstar), adapted into a LARP format: a series of lovingly improvised scenes about people with lots of ambition and no impulse control in a high pressure situation. What could go wrong?

System: 
Fiasco, but its a LARP

LARP: Drink Me

Facilitator: 
Jen Hay

Written by Betsy Isaacson

Three mysterious travelers, all hailing from Victorian London, run into one another at a place of great power and mystery -- the famed Cave of Elixir. Within the cave there are six potions, which could perhaps grant their deepest desires, and they all seem heedless of any price they might have to pay.

Alexander Clay doesn't age and doesn't die -- he's as beautiful now as he was at twenty-five. This wicked immortal has spent heartless decades seducing and discarding a string of innocent lovers. What could he possibly want with a cave of potions and wishes? He already has eternal life at his fingertips, so what could be worth risking madness and destruction?

Vesper Von Eternity lives a life of danger and adventure on the edges of the empire. She's stared down tigers, tamed snakes, studied with mystics and riddled with rajahs. In more "civilized" climes, the public thrills to reprinted accounts of her exploits. But some tragedies can't be averted with fame or guts or brains, so Vesper is determined to claim the magic she needs before it's too late.

Edgar Eakins might have been celebrated for his genius in a more tolerant age, but his obsessions and eccentricities have left him on the outskirts of London society. This shabby, sunken, despised man is rumored to have wrought hellish wonders in his taboo scientific experiments. His true goals, however, remain unknown...

It is no coincidence that these three have come across one another. Now they must parley, and palaver, and gamble their fortunes, and risk their very lives -- and drink.

--

Note Drink Me is only 1-hour long
Trigger warnings: Suicide; Sexuality

System: 
LARP
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