Trading

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Heavy is the head...

Facilitator: 
Campbell Wright

The good King Duncan has died. He was well loved by the people, and we shall all mourn his passing. Nevertheless, the sun still rises, and we must go on.

His kingdom is left to you, his children, divided equally to rule as you please. He had hoped that you would rule with grace, civility, and honour. Whether this is true remains to be seen.

Your people look to you for guidance, as you grow to rule your corner of the Kingdom. They need leadership, and someone who can provide for them in times of need. They can be demanding at times, but I trust that you shall rise to the challenge and show the people that you are deserving of your inheritance.

Whether you can get along with your siblings is a different story.

The Vow is a Political, Competitive Role Playing Game, in which players role play as the leader of a people. This game is still in development and playtesting, but if you're interested in playing something a little different and a little experimental (and putting in your feedback to make it better) then this is the game for you!

May contain violence. Lines, Veils, and X Cards will be used.

System: 
The Vow
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