Home is Where Hæth is

Facilitator: 
Shaun Garea

Welcome to the land of Hæth on the eve of Ljust Träd. Come and sit, give those weary bones a rest after travelling the Queens Road. Come gather around the (LED) campfire and tell your story. Recount how you got here, share your troubles with us. Tell us your tales because maybe we can help. After all, isn’t that what the spirit of Ljust Träd is all about?

This will be a session of Wanderhome which is a pastoral fantasy role-playing game about traveling animal-folk doing their best in the wonderous world that they inhabit.

This is also a ‘warm-cup-of-cocoa’ type session. Wanderhome does not feature dice, there won’t be any violent battles, but if you feel that you would like to help tell a peaceful, collaborative, and hopeful tale around flickering flames (before the party all nods off to sleep) then come and share your story with us.

I, Shaun, will be your guide – I’ll have the campsite prepped before nightfall as there does seem to be many a tired traveler this evening that may need a place to rest.

NOTE: Light ambient music and LED lights will help set the scene (a darkened room with cozy glow of the campfire), the players will fill the rest of the space with their characters (character creation will be part of the session). Oh and if you have a phone with a light/torch on it - you are more than welcome to use it throughout the game (as fireflies are a big part of this world!).

System: 
Wanderhome / No Dice No Masters
Number of Players: 
4
System Knowledge: 
Not Needed
Genre: 
Pastoral Fantasy
Genre Knowledge: 
Not Needed
Role-playing Knowledge: 
Required
Style: 
Narrative and Improv Heavy
Age / Maturity: 
16+
Classification: 
GA
Scored: 
N
This game is teen-friendly: 
N