Wellington Anniversary Weekend January 23rd - 24th 2027

D&D: The Gilded Cage of Time

Facilitator: 
Dan LEstrange

Malakor the Malevolent is on the brink of completing a dark ritual, preparing a devastating portal within the ancient Twilight Spires. You and your companions must brave the treacherous ascent, battling the wizard's Orc and Goblin allies to stop the ceremony before a disaster is unleashed upon the realm.

A Level 5 Dnd Adventure (Characters provided)

Dare to step into a conflict where failure means more than just death—it means confronting the enemy from an impossible perspective.

System: 
Dungeons and Dragons

Planet Mercenary – It’s Not a Trap

Facilitator: 
William Huggins

Planet Mercenary – It’s Not a Trap
You’re being paid too well for an urgent delivery of goods to an asteroid station a very long way from everywhere. It’s a single pallet of goods, and your contract specifies that it must be delivered undamaged and on time to a location deep within the station. A forklift will be provided.
There’s even a very generous combat bonus!
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Set in the universe of the long running and now complete webcomic Schlock Mercenary, Planet Mercenary is a fast paced and hopefully humorous game about trying to make money by shooting people, or in this case a simple goods delivery.

System: 
3d6 Mayhem

One Night Ultimate Strahd

Facilitator: 
Tim Crow

[REDACTED], Eastern Europe. 17th of [REDACTED] 198- [REDACTED].

Strike Team Phi-Espsilon "Thunderbolts" has been tasked with investigating, assaulting, and resolving through whatever means necessary, the disturbance contained within the anomalous weather effect.

The weather effect correlates to the arrival of a previously encountered anomalous zone codenamed "Barovia". Previous instances have been difficult to resolve, due to lack of prepared response, and lack of information about what is within.

Barovia is apparently unable to be exited until the Critical Target 'Strahd von Zarovich", some kind of local ruler, is killed. This is made more difficult by the anomalous area being highly dangerous, and von Zarovich residing in a fortified residence.

Phi-Epsilon will be deployed from a [REDACTED] aircraft flying out of [REDACTED] using a High Altitude, Low Opening (HALO) drop directly above the suspected location of this fortified residence. They are to persue the mission, there is no option of exfiltration before success.

System: 
FIST Ultra Edition

Shadowdark - The Heart Beneath Brackenford

Facilitator: 
Baz Clark

The wells are gone. The ground trembles. The final descent begins.
The truth of Brackenford lies beneath its streets — a vast cavern where the Heart Beneath beats, old as the stone and hungry for memory.

To save the town, you must face what was once worshipped… and decide what should remain buried.

The climactic conclusion to The Cursed Wells of Brackenford, a descent into darkness where every choice carries a cost.

NOTE: Players may drop in for any session or carry the same characters through all five rounds, advancing from Level 1 to Level 5 as the campaign unfolds.

System: 
Shadowdark

Shadowdark - The Pale Field

Facilitator: 
Baz Clark

The graveyards are splitting open, and the dead are calling your name.
Brackenford’s burial fields have collapsed into a pit of bone and rot. The corpses don’t rise as monsters — they rise as mourners. They remember every drop of water, every lie told to keep the wells running.

A haunting crawl through the remains of the past — and the sins buried there.

Players may drop in for any session or carry the same characters through all five rounds, advancing from Level 1 to Level 5 as the campaign unfolds.

System: 
Shadowdark

Shadowdark - Voices at Saint Hollow

Facilitator: 
Baz Clark

The monks of Saint Hollow claim their well speaks with the voice of the divine. The villagers say it’s the devil. Who’s right?

At the monastery of Saint Hollow, pilgrims flock to hear the Voice of Mercy whisper from the sacred well. But something has changed in the cloisters — prayers echo too long, and the monks’ eyes gleam like wet stone.

Uncover faith, fear, and heresy in this grim investigation beneath holy ground.

Players may drop in for any session or carry the same characters through all five rounds, advancing from Level 1 to Level 5 as the campaign unfolds.

System: 
Shadowdark

Shadowdark - The Black Iron Depths

Facilitator: 
Baz Clark

Miners struck black water deep underground — and those who drank it went mad. You’re being paid to find out what’s left of them.

A flooded iron mine. A missing foreman. Something pulsing in the dark below the pumps. The deeper you go, the clearer it becomes that the water isn’t what’s killing them — it’s what they’re becoming.

Claustrophobic exploration and creeping corruption await in the depths.

Players may drop in for any session or carry the same characters through all five rounds, advancing from Level 1 to Level 5 as the campaign unfolds.

System: 
Shadowdark

Shadowdark - Beneath the Dry Stones

Facilitator: 
Baz Clark

The town’s lower well has gone dry, and a child has vanished after hearing voices in the stones. Will you brave the dark beneath Brackenford to find her?

The Dry Stone well has failed, and the villagers are desperate. Strange tracks lead into the old cistern tunnels — a web of flooded passages that haven’t seen light in decades. But what waits below isn’t thirsting for water… it’s waiting for you.
A tense, torchlit crawl into superstition and sacrifice.

Players may drop in for any session or carry the same characters through all five rounds, advancing from Level 1 to Level 5 as the campaign unfolds.

System: 
Shadowdark

KapCon 2026 opens for registrations on 10 November

If you've been watching the games page, you will have noticed games piling up, with our generous GMs offering an amazing assortment. Obviously, we need more (we always need more!) but we have enough to open. So, registrations for players will officially open on 10 November 2025. We'll run the usual "hungry shark week", and allocate on preferences at the end of that. After which, its the usual first come, first served.

We'll keep adding games all the way to the con, focusing on rounds one and two before fleshing out the rest of the timetable in january. If you're interested in running something, please fill out the form.

Games On Demand

Facilitator: 
Daniel Steadman

Once again Games on Demand will be a thing.

Essentially a small team of highly trained experts, each with a certain set of skills will offer a veritable panoply of possibilities.

Games are not usually set in advance, instead we read the room and offer the games we feel like, or have been requested to run. They can run the gamut from intricate D&D style games through to silly parody TV show creation, exploration with cute animal characters or twisted horror.

There's always a fine selection with several different options available each round. Give it a whirl if you aren't sure what you will be in the mood for on the day or you are hoping to persuade one of our MC's to run that game you heard about but never quite got the chance to play in.

I'll try to update this list as I hear back from people and make up my own mind but at the moment offerings will include:

Judge Dredd (the 1984 Games Workshop version)
Monsterhearts
Rapscallion
Fight with Spirit
Jiangshi
Arkham Horror

System: 
everything and anything
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