Wellington Anniversary Weekend January 17th - 18th 2026

VIBECIETE!

Facilitator: 
Blake

Hull Breaches Friday the 13th-esqe survival horror adventure for the Mothership ttrpg.
Play as an annoying hyperwelthy teen. (Or a mamber of there yaught crew) Have one last shin dig at the old abandoned hodder forest reserve habatat before it is scrapped.
Dont worry about all those silly stories about people going missing there.
Dose anyone else hear that humming sound? VIBECIETE!

Content warning: violence, dismemberment, sexual innuendo, foul language, druge use, horror, animal harm, space.

System: 
Mothership

Mausritter — Stragglers

Facilitator: 
Tom Starbuck

Years ago in the barren valley, workers tunneled and toiled and extracted near endless hauls of valuable ores from the mine. Further surveys were made, and plans were drafted for more and more tunnels through the earth. Equipment failed. Workers went unpaid. Mice went missing. Weeks of quota vanished without a trace.

Now, the mine lies dormant. Deed-holders cast blame about sabotage. Rumors circulate of poisonous gasses and mice gone mad. Interlopers rummage around in the remains. A former mining town dwindles into obscurity. And in the deep wound of the earth, writhing in slag and runoff, something slithers, crawls, then steps upward.

—————

Masuritter is a rules-light RPG system where you play as a band of mice exploring a huge world and (hopefully) living to tell the tale. It encourages careful and clever planning, applying real-world logic to tackle problems, and open-ended scenarios what could go any number of ways.

Stragglers is a scenario I've written myself and run multiple times, where the players are tasked with retrieving valuables from a less-than-abandoned mine.

System: 
Mausritter

Dropzone

Facilitator: 
Alan Jackson

Join the marines they said, see the galaxy they said. One muddy, raining colony at a time. At least you get to play the hero sometimes.

Colony planet LV-426 has stopped responding. Your mission is to go there and save the civilians. It must be pirates like usual, there’s no such thing as aliens is there?

Sci-fi Action adventure horror, with lots of guns. Super light home brew system. Heavily inspired by the movie Aliens
Content: action movie violence, horror references, possible pvp betrayal

System: 
Homebrew

Furta

Facilitator: 
Hamish Cameron

Gaius Divites wants you over to Lucius Felix's domus lickety-split to half inch 'im something that fell off the back of a plaustrum. Now Lucius Felix is a right Caesar when it comes to the Tiber docks, so you'll 'ave to play it real easy or you'll be floating through Ostia by morning. Mind you, this ain't the first time you and the lads have sacked Carthage. You'll be spending Divites' coin quicker than I can say veni, vidi, vici.

Furta is a playtest of Nefas, a PbtA game of mythos horror and supernatural weirdness set in the Roman empire of the early second century CE. This particular game is a mashup of Hadrianic Rome and Guy Ritchie crime movies. There may or may not be a supernatural twist. Think Gladiator meets Lock Stock and Two Smoking Barrels meets The Color Out of Space. No knowledge of Roman history is required to play--it worked for Ridley Scott, after all. Premade characters (mostly) will be provided; BYO terrible London crime caper accent.

System: 
Nefas (PbtA playtest)

Blood and Water

Facilitator: 
Jamie Sands

You're flatmates living together, pretty mundane stuff, except you're all different supernatural creatures.

You know the TV show Being Human? It's like that.
Alternatively think Friends, but Ross is a ghoul, Phoebe is fae and Joey's recently started shapeshifting into a big cat.

You're monsters, but the problems you face are usually more about flatting than they are about what you are and where you fit into the supernatural world. You're living on the edge of society, but you're not a flat-out murderer (you'd be in jail otherwise, right?), and hey whatever happens, you have your flatmates to back you up.

Think lighthearted with a dash of horror, there may be some blood and gore, there may be some evil people, but everything will get wrapped up within 25 mins (plus commercial breaks).

The last time I ran this at Kapcon we got through character creation and I think three "episodes" of the TV series, and the players got to develop and grow their characters so that's what I'll be aiming for again.

System: 
Blood and Water by James Mullen

Party people

Facilitator: 
Haz

It is the early 2000s in an alternate New Zealand and the south island has an extra city. Hohonuana sits at the foothills of the southern alps and was a bustling city until an earthquake caused issues with the water supply. Oddities following the earthquake brought you all together and now you form a small support network of individuals interested in the unusual.

The city has started to bounced back but the nightlife has outpaced all other sectors, with many people from around the country flying in on the weekends to party. The club scene is decent, but word of mouth is there is a new designer drug only available here, and that is what is really drawing the visitors.

An acquaintance who is a bit of a party animal is missing and your suspicions have been raised as you keep (wrongly) imagining the club scene from the movie Blade since you recently rented it on VHS from Blockbuster. You would feel better if you knew what happened, especially before this weekend so you can enjoy the largest music festival NZ has ever seen.

System: 
Monster of the Week

Eat the Reich

Facilitator: 
Bernard

The year is 1943. You are a team of crack vampire commandos with one mission: drink all of Hitler’s blood.

Eat the Reich is an over-the-top, hyper violent game of vampires killing nazis from the twisted mind of Grant Howard (Honey Heist, Spire, Heart). You will be playing vampires dropping into Paris with the express goal of killing Hitler and any nazis that are fool enough to get in your way. It's a fast-paced d6 dice pool system that lets you allocate any successes to doing cool shit.

As this is a one-shot we'll be tearing through Paris, appreciating as much of Will Kirkby's art (Critical Role, Image, Darkhorse, Boom) as possible.This game tells one story, it tells it loud, and it tells it brilliantly. Think Wolfenstein crossed with Danger 5 and you’re not far off the mark.

Alright, prepare yourself. Coffinfall in 5 ... 4 ... 3 ... 2 ...

System: 
Eat the Reich

Pathfinder 2e: Sundered waves

Facilitator: 
Seth Kenlon

After years apart, you and 3 other members of a doomed pirate ship gather to celebrate the life of their former captain, and to undertake one final mission to uncover his missing treasure!

This is an adventure for 5th level characters. Pre-generated characters are available, but feel free to bring your own character if you prefer.

System: 
Pathfinder 2nd edition

Shadowrun (5th edition): Nerves of Steal

Facilitator: 
Seth Kenlon

Word on the street is, a group of shadowrunners plans to break into Exploits4u Ltd. to steal a vulnerability database.

Your mission: Break into Exploits4u to stop the other shadowrunners from...well, breaking into Exploits4u.

** Note that this is Shadowrun 5th edition, not 6th and not Anarchy.
Pre-generated characters will be available.

System: 
Shadowrun 5th edition

Havoc: Dungeon crawl

Facilitator: 
Seth Kenlon

Havoc is a simple D6 RPG system with quick character building and single-use magic items. Kick in doors, loot dungeons. Nothing fancy, just a procedurally-generated dungeon crawl.

System: 
Havoc
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